Tag Archives: mvn08

On places and people

Lately I was interviewed by two of Cvetka‘s students. It’s becoming a tradition by now, and one I enjoy. Let’s say it, to be interviewed, even if  by a student, always make you feel a bit… a bit more interesting than what you really are. :) )

The second of my interviewed asked me to bring her to 3 different places I like or find interesting in SL.

[................................... long, embarrassed and embarrassing silence...........................].

Hem hem, I have to confess it: I do not travel too much in SL. Ok, when I read (mostly on SLED) or are told of some new interesting location, I usually go and have a (often quick) look. But lest say it: to jump from one point to the other of the grid after a while is… boring. It’s like being on holiday: everybody likes to do sightseeing, but after a week of churches, museums, monuments and walks in picturesque neighbourhoods, we all would like to have something better to do.

The places I like most are… the places where I do something interesting or where I meet interesting people. And what I like most is making interesting things with interesting people, without caring about the surroundings landscape (whose feature I appreciate  most is: low lag).

I enjoy the Edunation community and love its sandbox (a sort of meeting point for all its residents), I like to meet with the members of Slexperiment, I love to get involved with the versatile Pyramid group and to participate in their many events (the last of with, a conference with Mario Gerosa on the 14th of  December 2009), or to keep in touch with my ex-schoolmates (he he… this word make me feel so young!) of the Muvenation course and to share opinions and help each other. And I enjoy building, learning, having concrete, tangible projects with other people I like and admire.

Therefore, I brought the student who asked me about interesting places to the Second Life Italia community land, where she can meet Italians and chat with them, and to the Indire sandbox, where …. she can meet Italians and chat with them.

I do not know why, I had the impression that she was not very impressed by it… but she is young, she will learn ;)

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On avatars

I’m reading the blogpost Is your SL avatar a projection of yourself? by Shirley Williams and reflecting on my relation with Anna Begonia. I’m one of those who talk about their avatar in 3rd person. Anna Begonia does not resemble my cellular self at all: she is a brunette, wears pigtails, has red eyes and looks much younger (and thinner) than me. On the other hand, I usually say: I met Carol, I talked with Misy, I was interviewed by Cvetcka students, I’m working on a new activity for Italianiamo. So it’s a case of mixed identities :) .

This week I’ve actually been thinking a lot about avatars and the importance they have in our lives (both SL and RL): a friend of mine and former colleague woke up one day to discover that he did not have anymore access to his avatar. The company he was working with and who owned the avatar decided out of the blue, without even bothering to tell him, to deny him the access to his avatar. Normal, I would say, if this happened when he stopped working with them, less normal if it happens 8 months afterwards.

When he warned me that he wasn’t anymore himself I was shocked. For how things happened, and because I realised that he was loosing not only his inventory but, more important, his contact and his “name”.
Name in SL is very important, it’s how people know you, is what people know about you, it represents you much more than in RL: in SL you can change aspects but people will recognise you by the name. Your SL name is your reputation and in some cases of very well known people is a sort of brand. I will buy a scripted object from Eloise Pasteur, go to an event organised by Dudeney Ge, read with attention a blogspot by Tateru Nino because I know their “brand” means quality. I trust them even though I do not know them personally and in many cases I don’t know who they are in RL.

To think that now another person can go around with the name of my friend (although I hope with another aspect, since the avatar face resembled very closely my friend’s) gives me creeps, and I understand how students once felt when they discovered that an avatar they were very found of was actually another person (I think the original one left because she was sick of delayed payments). It makes me simply dizzy to think that I cannot be sure of the person beyond the avatar, but yes, this with avatars owned by companies and school can happen.

When I was working for Languagelab I was told that I was to use a company avatar. I understand the reasons, and I even found the idea very practical but I was very annoyed to leave Anna Begonia at home. She was the one that got me that job, wasn’t she? And she had been around Languagelab for quite a while, developed a relationship with students and co-workers, she had a character and I’m very fond and proud of her.

To prepare me mentally and to make the change less abrupt to students I made another avatar. I did her rather ugly, with a big nose and a pronounced jaw. While I was making her I did not love her at all… it was something forced on me, it was an idea I did not like but understand and that it was my duty to accept.

The funny thing is that when I was going to choose a skin for her I did not stop until I found something that made her look rather pretty. It was as if in the process of making her I developed a sort of affection towards this new and unwanted representation of myself, as if she came to live and I couldn’t be cruel to her and make her ugly and nasty.

And yes, she wore sort of pigtails and had red eyes.

Luckily Languagelab never managed to make us all a company avatar and I did not have to contact all my friends and coleagues in November 2008, when my collaboration finished, to warn them that I was not anymore myself.

In memory of old times I add here a Languagelab video documenting classes and citypeople activities from October/November 2008.

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burglar buddy

An artist friend of mine was totaly disappointed when burglars visited her house and did not steal any of her works. It seems that to have one’s art work stolen adds up to your value.

In this case, I cannot complain. Yesterday while I was teaching some basic SL skills to a group of newbies someone stole almost all my brand new portable tutorial. Almost all because they left the room we were in, at least. But it was a big surprise for me when I said: let’s go to the next room… and we had the sky above us, and the sky below us… Not a big problem, since I rezzed a new one, but I think it’s rather representative of the culture of some people in SL: not sharing and collaborate with others but simply stealing.

As well, it was very annoying to have the staff of the sandbox to question us when we arrived (Who were us? was it a group? What were we going to do? and then they started sending their group to everybody…) I thought sandboxes were place anyone could use freely, with some norms, of course, but not a place where you feel intimidated or where to hunt for newbies to add to your group (and probably spam with notices ever after).

Lesson learned: when one brings inworld a group of newbies, only in well known sandboxes.

Here are the builder buddy that I made lately.

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A place on your own

I’ve been always openly critic to those who owned many sims. I’ve been even critic to those who owned one single, simple, tiny little sim. “You have the whole world to explore! There is no any need to own land. Land owner are usually more than happy to let you use their land for education!” I was crying aloud from the top of my inexperience.
One year later I’m the tenant of an office, shared with a colleague and dear friend, and two little potatoes field (someone prefer to call them launchrooms, but mines are really bare potatoes field).
I rented first the office. I wanted to try to play media and where I worked at the time I did not have that permission, and I wanted to put some freebies in a very well known online shop, therefore I needed a small place to put the boxes. We rented our office for 3 months, and in that time I came to appreciate so much the community, the well runned sim and the chance of working on my own, with no one coming to chat with you (yeah, yeah, SL is a wonderful social place, but it’s impossible to do anything interesting if one spend its entire time chatting around) that we kept it after the summer.

My second estate :o ) was offered for free by an enlightened educator. I wanted to start a personal project and needed Italian learners: the best way to find them in the vast immensity of the metaverse  was to publish the weekly meeting time and day in Events, and wait to see if someone dropped by. I could not use my little quiet office for that purposes or the quietness would have disappeared soon after. Here again I found a nice community of educators and I really enjoyed my stay. Unluckily, we had a bad griefers attach and it was decided to let in only those belonging to the group. A very understandable decision, but I wanted something open to everybody, where everybody was always welcome to come and have a look, or take part in the activities.

Therefore I started looking for another place (and as soon as I found it and paid 3 months in advance, the previous place opened the sim again to everybody… la miseria!)
My third potatoes field is not for free but is cheap, and the owner is a nice guy who lives and let live and gives you even terraforming perms (that I tried out immediately, but very, very warily, thanks to Bea experience.

To have a place on my own is very important now for me and I could not go without it. And not only because it’s a meeting point for my activities, it’s also a place where I can learn a bit to manage a bit land, how to tackle griefers attacks (3 in 11 months, each on a different estate, yes griefers are not a legend) or how to play media. It’s also a place where learners can rez and run scripts, where I can leave material for those who want to come back to rehearsal some of the vocabulary, or a place that they feel they can use also when the activity is over.
But I’m still very critic with those who own kilometres of land and use only a tiny part of them ;o) Is it a contradiction?

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Living in an English-speaking virtual world

I was talking with Salahzar Stenvaag, one of the most active avatar in the Italian community and a wonderful and generous scripter and teacher. He was telling me of his new Blackboard for the Portuguese language (you can get your copy here https://www.xstreetsl.com/modules.php?name=Marketplace&file=item&ItemID=1502539 for 0 Lindens), and we were talking about the problem with different languages in SL.

If you teach a language that has characters or signs that are not present in English, you probably already faced the problem: accents and some characters (ñ, ç to make just two examples) are not available, and… well, people coming to your classes or activities are interested (and have the right) to see the correct spelling words. I guess that the problem for language that do not use the Latin alphabet is even more serious.

If you enjoy some “do it yourself” activity in SL, Salahzar you can try to make your own board following the instructions here http://wiki.secondlife.com/wiki/XyText-UTF8 and the supported characters here http://www.fileformat.info/info/unicode/block/index.htm.

And now a good news for Italian teachers and students: soon, very soon we will have the Italian version of the viewer!!!

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WiAOC 2009

In may I attended for the first time WiAOC. I did not have much time and I had to select only few events, all of them very intersting.

Here are some pics.

Iffaf presented the project of her univerisity and there was an interesting discussion on self access material in SL.

I rally enjoyed the Cristina Papp’s presentation on achieving a balance between the learning style of students and the teaching style of teachers. Very interesting, one of those things that make you think. And very well presented too :o ). You can see the slides here.

Some classmates at Muvenation presented a series of interesting tools. I have only one complain: it was at 8.00 am on Sunday!!

I gave a small workshop on some scripts that can be usefull for teachers.

I also attended some presentation and unconference in Elluminate. I knew the tool but had never seen it in “full action” before.

Very interesting was the unconference of Graham Stanley on Games and language learning. You can see (and listent to) the recording of the session here.

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muvenation exercise

In muvenation we had to make and exercise with builderbuddy.

here are the instructions

  • all the participants, from one extreme to the other are in chat range,
  • all the participants have a delimited area or plot to build in,
  • all the participants have a fixed position: they should be seated and aligned to the world grid,
  • the instructor has a delimited space,
  • from the individual areas all participants can see the instructor and the learning resources: image board and examples, without altering their camera controls,
  • from the instructor area, the instructor can monitor the progress of the students without moving his/her camera control, unless for zooming and controlling building details,
  • there is a device to give automatically resources to the participants. All the participants can see the object giver without altering their camera controls,
  • When touched the object giver gives:
    • an object
    • a texture
    • a script
    • a notecard. The notecard itself contain:
      • an object
      • a texture
      • a script
      • a notecard
  • there is a tip jar to receive donations. All the participants can see the tip jar without altering their camera controls.

I used the setting for my last workshop. In that case, I did not know about builderbuddy so I just linked all parts. You just take it out of your inventory and postition where you want.

Builderbuddy is a wonderful tool, but for more complex settings.

If you want to see the video, click here.

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My happy Tuesdays

Lately on Tuesday I’m always happy and smiling. The reason of my happyness and smiliness is that on Monday night I meet with some… yes I can call them friend by now,  to do activities using the Italian language. I do not like to call it a class because there is no teaching aim in it , but I limit myself to create a situation where people can comunicate in a meaningful way in a foreign language. And it works. It works  thanks to the wonderful people who Italianizzano with me and who understand that this is like going back to childhood, when we played together pretending that we were knights and princesses and we built immaginary houses or played with dolls.

Here is a little film Carolrb took of one of the Mondays meeting.

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testing builder buddy


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How came that Anna gave a workshop on prims, textures, scripts, all bundled together

Warning: this is a long post. Danger of extreme boredom

Introduction:

Once upon a time there was a little and young avatar called Anna Begonia. She was in her early twos, and like all young and inexperienced avatars, she thought she was “old” and “experienced”.

One day a white fairy-avatar appeared by teleport in front of her and said: “Anna, We, the Muvenationers, have a mission for you”.

Anna had heard of the Muvenationers and knew that they were a big international guild of Educators, so she waited a bit nervously to hear what her mission was.

The white majestic fairy avatar said: “You have to prepare a workshop, a hand-on workshop” and teleported away.

“A hand-on workshop? What the hell is it?” – Anna Begonia used sometimes very strong expressions, but we have to be indulgent since she was rezzed from simple, anonymous pixels and never knew what a avatar-father and an avatar-mother are, poor thing.

She then noticed that the white fairy-avatar left a “link”, a magic object that gives you information if you click on it. She clicked, and after some deciphering and turning around in the cyberspace she came up with the information she wanted: instructions!

Following instructions she started to explore the wide territory she was living in, also called The Metaverso, looking for Workshops: she had to understand what was a workshop to be able to deliver one.

In her wandering she learnt that:

1)workshops are something where sometimes a person called “instructor” does not show up,

2)that they can be cancelled at the last moment with strange excuses,

3) that they can be places where everybody is sitting down and one person is standing in front.

She also noticed that usually your view is blurred by a huge amount of green text, able to hide half of your screen in few seconds and that sometimes, for some mysterious reasons, avatars sitting around are popping out. This phenomenon increases with time and with the difficulty of the workshop.

Now, after much observing, she was ready to carry out her mission: to organise a workshop herself.

She had to admit to herself that the task the fairy-avatar gave her was not an easy one and that she needed to reflect and look inside her pixelmind to find out what she wanted to do and what, of what she knew, she could pass on to others.

To do so she retired on a very high, isolated and bare square: her skybox. There she searched, she searched deep inside herselfand, why should she deny it, also in her inventory.

After many hesitations and change of mind she decided that she was going to lead a group of adventurous Muvenatoners on the path of “Texturise-Link-add-Script”, a path she was familiar with and found very useful indeed. Along it she had organised more than one activity or event. In addition, to her it seemed an easy walk for all ages : there was no prim twisting or script climbing and she was quite confident that she could lead all the fellow avatars of the Educators Guild without too much danger.

But as we all know, if youngster avatar think the know all when they know nothing, half experienced avatars, as Anna was, think that all they do is pretty easy and that everybody can do the same.

We will see later the consequences of her ill judgement. Let’s focus now what actions she took to prepare for this perilous trip.

First of all she thought on the disposition of things and people: what was the right distance to avoid avatars stepping on each other feet and at the same time keep the group unite; how to be sure that everybody could see what she did in the difficult parts and follow her example.

Then she turned to some magic, usually known as scripts,to prepare an enchanted rope of green words able to lead everybody on the same direction and some large projecting images to give visual instructions and aid to those who were less used to walk on uneven surfaces.

She went along the path infinite times to be sure to remembered all the twists and turns of it and that no dangers or wild animal was waiting for them hidden inside the prim-forest.

At last the big day arrived and she thought she was ready.

Avatars start appearing: greetings, chit-chatting, the usual. She send out a last telepatIM, and then they started. Everybody positioned in its place, ready to listen to instructions. Anna wasn’t very nervous. She had prepared but she knew by experience that the result will not be as she had planned. It never is.

She began pressing the magic green words producer and the Muvenationers started to follow the thread. Yet very she noticed some flairs in the words thread and she tried to stick here and there some blue words to keep it flowing.

In addition the path, that when alone seemed easy and even, revealed all its difficulties. More than once the group had to stop to wait for those who could not keep the pace. The better trained were getting nervous while those who hadn’t much practice in the healthy sport of building looked sweaty, tired and confused.

Time was passing. She knew she had to hurry up: the worst enemy of all Metaverse residents, Real Life, was outside there, hidden in the woods, ready to strike.

She could already hear her whisper: “Stop struggling with edit windows and textures tabs! What for? You can be free: just pretend to crash. Come, come back to me. Crash and you will be free.”

She had to go on, uncaring of those who were every time further behind. As she pressed the pace she saw them falling, leaving around heaps prims and shattered textures dripping unused scripts.

Now the party was formed by only a few brave Educators, some deeply wounded, with only half the prims needed, others tired but in better conditions. But only one, it was evident now, would been able to fulfil the task.

… * …

Anna Begonia asked me for feedback and my opinion, and here I’m, reflecting on what I observed from the other side of the screen. Ah! I always forget to introduce myself: I’m the other half of Anna’s brain, or soul, call it as you want.

First of all I have to reassure you: Anna is ok, this little defeat is nothing compared to some other big Waterloos she went through.

The mistake, both in past occasions and now again, is always the same: expect that everybody knows what one knows and don’t obey to the first law of wise organisation: keep it simple.

The trail she choose was not a Sunday walk, there were too many different skills involved, each of which is an occasion for someone to get stuck.

The mistake/s in the Speakeasy notecard helped as well. She’s still wondering how it could have happened: she read it many times but one can never check too much instructions.

In any case, let’s be positive! One avatar managed to do it and we are satisfied with that by now.

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